Character Design/Color Scheme

 It’s no secret that I’m a big nerd so of course it also shouldn’t be a surprise that I play D&D. It’s a ton of fun and it means I get to hang out with my closest friends at least once a week. The snack food doesn’t hurt the experience either.


After starting a new campaign, I finally built my own character from the ground up and now I have Baerdora (Baer for short) who is a dragonborne monk. He’s a lot of fun to play and, since I enjoy him so much, I thought it only appropriate to give my first created character his own, true design. I also took advantage of a wonderful tool at to help decide his color scheme.


After I finished drawing his design, I chose the base tone for his scales and tossed in the RGB code into Paletton and clicked through my color scheme options, eventually settling on doing a triadic scheme. I had originally done quad, but I felt it was a bit too much for the few elements that would be used here. After settling in, it was easy to just export the color swatches into Clip Studio and go all out. In the end, I’m VERY happy with how he turned out and I can’t wait for next Saturday to give my punchy dragon boy more things to smack around.

Character illustration - Baer